by James Rollins & Grant Blackwood
388 pgs (Tucker Wayne series #1)
Sigma has a couple new weapons in its arsenal: Tucker Wayne, a former army ranger and his military-trained dog Kane. In The Kill Switch the two are called upon to help extract a Russian scientist who holds in his brain a secret that has the potential to end world hunger or to destroy the world altogether, depending on how it's used. It's up to Tucker and Kane to ensure that those who would use it for the latter, never gain access to him.
The Kill Switch is pretty similar to Rollins' other books. There's a secret that's been hidden from the world for centuries that comes to light and threatens to destroy the earth or a significant percentage of is occupants. There are twists and turns to spare, and Sigma saves the day at the end. I'm not disparaging Rollins' pattern for success. I've enjoyed all of his books and am sure I'll enjoy many more to come. I know what I'm going to get when I start one of his books, and that's exactly the way I prefer it with him.
What I'm not crazy about is this disappointing trend many authors have joined of starting to co-authoring their stories. Tom Clancy did it, Clive Cussler does it, and don't get me started on James Patterson. I don't have any issues with authors who team up and truly write a book together--like Preston and Child. What I can't stand is when an author has the idea for the book, but turns the writing of the book over to a lesser-know author--who writes it, and then gets his or her name on the cover, but in a significantly smaller font than their more widely known "co-author." I really hope that that's not the practice Rollins has taken up here with Grant Blackwood and in Blood Canticle books written with Rebecca Cantrell. If it is, then I'll have misspoken earlier when I said I'd be reading many more of his books in the future.
★ ★ ★ ☆ ☆
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